Sounds like a very nice project! I would definitely be game for giving an occasional hand in writing or reviewing this.
You may want to add (or link to) more general optimization material, such as a hardware architecture primer, or a guide to profiling with tools such as Linux perf, WPA, or Xcode Instruments.
Another topic which you could feature is IO optimizations (e.g. async network IO with tokio/futures, disk I/O considerations) and work distribution across a network (e.g. timely dataflow). These are areas in which Rust is less mature, but which people will be investigating when studying Rust performance tricks.
Considering the title, since “Thrust” is already taken by an NVidia project, you may prefer a variation on this theme such as “Thrusting Rust” .