Setting our vision for the 2017 cycle

As I mentioned in my One Year of Rust post I think the following priorities should be considered and I wanted to expand them here:

  • RFC’s and the transparency with the community are a mess. Not everyone has the time or inclination to read them over and this leads to things like “When is MIR landing? Is it turned on?” Some RFC’s were accepted long ago but no work has been done on them. Having a dashboard that shows what RFC’s have been accepted, which ones are actually being worked on, and target dates would go a long way for Rust. Having a place to point users would really help people have a clear understanding with what’s coming down the line.
  • Rust has the possibility to replace C and C++ in the embedded systems department but things like #[no_std] don’t work and having to have a ton of workarounds just to get it to work is frustrating. Workarounds doesn’t make embedded dev feel like a first class citizen at all and not focusing on this area of Rust is in my opinion a huge mistake and a large oversight since we’ve been focusing so much on stability and things like MIR. Going forward into 2017 making it easy to cross compile to various embedded systems is one area I think we should really focus on.
  • As for crates we just don’t have a lot of 1.0 crates. Trying to get people to go 1.0 is probably too hard and not something the core team should focus on. However, I think if we rallied the community to stabilize important crates to 1.0 I think would be highly beneficial. Some crates I think we should get the community to stabilize to 1.0 in the next year would be Ring, Diesel, Iron, and Serde for instance. Large projects that provide critical features should be highlighted, helped in creating a 1.0 roadmap, subdividing those tasks into issues, and then letting the community plow through them to stabilize the crate. The hard part will be identifying the crates we should prioritize for stabilization and working with current project maintainers to setup these roadmaps and issues for users to work on.
  • Tooling is really important and while we have an RFC for IDE support accepted no work has been done on it and I think this is something we should work on actually implementing.
  • Custom Derive is something we need badly because too many crates like Serde depend on it and having to use Syntex to get it to work is god awful to set up. Prioritizing this will greatly benefit being able to use larger libraries in production since they would then be able to compile on stable rather than nightly. Too many of the good libraries are on nightly making the use of stable unreasonable and hard if not impossible to use in production depending on company standards.
  • I think we should help new users learn Rust but I don’t really have any good ideas to throw behind this besides saying we need it.

Between all of these and what was already mentioned I think 2017 will have a solid enough roadmap of things to do both with the community and the core team in terms of things we need to do.

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