(that is then re-exported from std like the backtrace
crate / parts of libc
)
This & stabilization of #[alloc_error_handler]
would make it feasible to build portable no_std
+ alloc
Rust libraries that expose a C API.
(that is then re-exported from std like the backtrace
crate / parts of libc
)
This & stabilization of #[alloc_error_handler]
would make it feasible to build portable no_std
+ alloc
Rust libraries that expose a C API.
std::alloc::System
uses libc
. Why would you want to avoid libstd
, if you need libc
anyway?
There can be many reasons. For example, on Windows, linking against a Rust staticlib
requires me to additionally link against ws2_32
and userenv
even without ever using the functionality these provide.
Another example is building for an embedded target for which a libc
including an allocator implementation and Rust's core
are available, but std
isn't.
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