Hi, has someone already tries this memory compacting strategy for Rust?
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You should be able to just add it to LD_PRELOAD
and try it out, no source change needed.
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This seems like another malloc
implementation, so I imagine you can you use #[global_allocator]
attribute to use Mesh. This can be easily implemented as a crate on crates.io.
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@leonardo Please post your results. I also saw that video and was curious how it compares to other implementations for Rust code. I'm sure others are in the same position.
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