Hi, has someone already tries this memory compacting strategy for Rust?
You should be able to just add it to
LD_PRELOAD and try it out, no source change needed.
This seems like another
malloc implementation, so I imagine you can you use
#[global_allocator] attribute to use Mesh. This can be easily implemented as a crate on crates.io.
@leonardo Please post your results. I also saw that video and was curious how it compares to other implementations for Rust code. I'm sure others are in the same position.