`VecDeque`: allow `len == cap` to make full usage of memory in the `RawVec`

...huh. Thinking about these 2 things in close proximity to each other, I'm not sure the blog post's "third solution" even needs to the power-of-2 based either! You might be able to get away with making the indices be wrapped into the range 0..len()*2, so you don't need %, just trivial if-else blocks

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