# Setting our vision for the 2017 cycle

**URL:** <https://internals.rust-lang.org/t/setting-our-vision-for-the-2017-cycle/3958>\
**Category:** Uncategorized\
**Created:** [September 1, 2016, 6:03pm UTC](https://internals.rust-lang.org/t/setting-our-vision-for-the-2017-cycle/3958 "2016-09-01T18:03:07Z")\
**Posts on this page:** 1\
**Showing post:** 67

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**Author:** ![Ericson2314](https://sea2.discourse-cdn.com/flex002/user_avatar/internals.rust-lang.org/ericson2314/32/246_2.png) [@Ericson2314](https://internals.rust-lang.org/u/Ericson2314)\
**Post date:** [September 2, 2016, 3:58am UTC](https://internals.rust-lang.org/t/setting-our-vision-for-the-2017-cycle/3958/67 "2016-09-02T03:58:50Z")

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I agree. In according with the Scheme mantra I want to _remove_ features, making things like destructors and Box less weird. It’s hard to articulate an end-user-centric motivation for tgis, and thus it’s not the highest priority. So given that progress on that front will be slow, less new features is the next best thing.

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