# Revisiting Rust's modules

**URL:** <https://internals.rust-lang.org/t/revisiting-rusts-modules/5628>\
**Category:** language design\
**Created:** [July 27, 2017, 1:44am UTC](https://internals.rust-lang.org/t/revisiting-rusts-modules/5628 "2017-07-27T01:44:55Z")\
**Posts on this page:** 1\
**Showing post:** 180

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**Author:** ![aturon](https://sea2.discourse-cdn.com/flex002/user_avatar/internals.rust-lang.org/aturon/32/3272_2.png) [@aturon](https://internals.rust-lang.org/u/aturon)\
**Post date:** [August 3, 2017, 3:37am UTC](https://internals.rust-lang.org/t/revisiting-rusts-modules/5628/180 "2017-08-03T03:37:43Z")

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Alright, as promised, I’ve written a [new blog post](https://internals.rust-lang.org/t/revisiting-rust-s-modules-part-2/5700) following up on this discussion and spiking a rather different proposal. Please leave comments on that new thread!

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_[View the full topic](https://internals.rust-lang.org/t/revisiting-rusts-modules/5628)._
