# Release cycle triage proposal

**URL:** <https://internals.rust-lang.org/t/release-cycle-triage-proposal/3544>\
**Category:** Uncategorized\
**Created:** [June 2, 2016, 10:34pm UTC](https://internals.rust-lang.org/t/release-cycle-triage-proposal/3544 "2016-06-02T22:34:22Z")\
**Posts on this page:** 1\
**Showing post:** 21

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**Author:** ![steveklabnik](https://sea2.discourse-cdn.com/flex002/user_avatar/internals.rust-lang.org/steveklabnik/32/4524_2.png) [@steveklabnik](https://internals.rust-lang.org/u/steveklabnik)\
**Post date:** [August 4, 2016, 5:50pm UTC](https://internals.rust-lang.org/t/release-cycle-triage-proposal/3544/21 "2016-08-04T17:50:51Z")

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> [@brson](#):
>
> Should we incorporate triage of new bugs into this process?

I try to periodically triage new bugs, making sure that they all have tags. At some point, I had every bug tagged, but then some of them didn't fit into any tags, and five became thirty, and then I got demoralized. I still try to do it every so often.

I never tried to assign levels to things, but if that's something we want to do, I can try to do it.

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