# \`Pow\` trait/raise to power operator

**URL:** <https://internals.rust-lang.org/t/pow-trait-raise-to-power-operator/23340>\
**Category:** language design\
**Created:** [August 8, 2025, 1:00pm UTC](https://internals.rust-lang.org/t/pow-trait-raise-to-power-operator/23340 "2025-08-08T13:00:03Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![quinedot](https://sea2.discourse-cdn.com/flex002/user_avatar/internals.rust-lang.org/quinedot/32/7294_2.png) [@quinedot](https://internals.rust-lang.org/u/quinedot)\
**Post date:** [August 8, 2025, 1:23pm UTC](https://internals.rust-lang.org/t/pow-trait-raise-to-power-operator/23340/2 "2025-08-08T13:23:21Z")

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> [@oakchris1955](#):
>
> which means that this change wouldn't break any already-existing code

[It definitely would.](https://play.rust-lang.org/?version=stable&mode=debug&edition=2024&gist=c9638b956cda68dea4570c32eb0604da)

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