Modifying a moved field

In general moves are tracked at a pretty narrow level of granularity. We intend to eventually permit you to “fill” both fields back in and then use the structure again. I guess that doesn’t work today. I have to go look again at the moves code, but I think in general one of the things I’d like to pursue post 1.0 is extending the type system to deal better with things that have been moved from (in particular I want to support moves out of &mut pointers, so long as you restore the value before doing anything fallible). Anyway I think this example more-or-less falls out of treating things in a general way, though you could imagine rules that say “if you move f, you can never again touch any subfields of f without restoring f as a unit”.